

DOS2 even has a Game Master mode, which lets you build your own campaigns. I’ve since recommended it to all of my real-life D&D parties, and they’ve all come back with the same opinion: This is the best D&D experience you can get from a video game. It felt liberating playing a huge RPG that rewards “cheating” the system, and encountering NPCs and opponents that acknowledge and react to it. Creative play is not only allowed, but encouraged and intentionally made possible by the developers.

It gave me the freedom to cheat, steal, kill, or persuade my way with kindness through the campaign with a friend (or three!) just like in D&D. When I was famished for Dungeons and Dragons, Divinity: Original Sin 2 filled that void for me. With the game having its highest-grossing month since launch, it's safe to say Pokemon GO isn't going.anywhere, especially not off of this list. The experiences I have had, the places I have gone and the people I have met because of Pokemon GO are all part of why it is still so special to this day. Few games in history have done as much to bring together communities of the most disparate interests, locations, cultures, etc as much as Pokemon GO has. As Andrew Goldfarb stated last year when we named Pokemon GO our hundredth game, “it is as relevant for what happens outside of the game as what happens in it,” and to this day that could not be more true. The list goes on of all the mechanics and elements that make Pokemon GO a game that’s worth playing every day in 2019. There is even a burgeoning competitive PVP scene which gave Pokemon GO its first-ever appearance at the Pokemon World Championships this year. Events now fill each month’s calendar with new (and sometimes shiny) Pokemon, exclusive rewards and new ways to play the game. Quests (research tasks as they are referred to in-game) have been added that reward items and even special Pokemon. Friendship has been introduced and allows users to now exchange gifts, trade or even battle each other. These additions create an experience that incentivizes users to be more dedicated to daily play without feeling like a grind. In 2019, the game is flooded with a multitude of tasks, activities, and events that can involve anyone from yourself to a large group of people. If you didn’t care about the IP, the game itself was very lacking. Outside of catching the original 151 Pokemon the game itself relied heavily on the nostalgia of the Pokemon franchise and augmented reality gimmick of having them show up in the real world. When it launched in 2016 it was in a lot of ways a mediocre experience. Pokemon GO in 2019 is a game I shouldn’t care about. Though the original development team went on to create the asymmetrical multiplayer shooter Evolve, nothing has quite matched the visceral thrills and scares of Left 4 Dead 2, which stands as one of the pinnacles of modern co-op gaming. It not only controlled the flow of zombies, but would try to force players to take more difficult paths in a level, and reward players with extra health packs and ammo if they were doing well.

Director, which in the first game handled how many zombies pounced on you depending on how well you’re doing, got an upgrade. Even the Source Engine, though already showing its age with L4D1, looked - and most importantly, played, - just fine, considering the dozens of ravenous zombies the game could throw at you at any moment. L4D2 - developed in-house at Valve - has more creative levels in its campaign, more special infected to kill (or play as, if playing in Versus Mode), a bigger variety of weapons, and protagonists with some actual personality. But Left 4 Dead 2 does exactly what a sequel needs to do: be better in every way. Left 4 Dead 2 came out exactly a year after the original, which upset a lot of people who (incorrectly) assumed the sequel would be a glorified expansion pack to the first.
